Mafia 2010 Points:

As a Mafia Player you earn points by eliminating members of other families. Your Don can request a list from president@fwsds.org of rival familys who are ‘Alive’ so you know who to target next.

Each time a player makes a kill – to have those points scored the Mafia Player must send an e-mail to president@fwsds.org informing the persons full name, family, and how they were killed to gain points.

The family list will then be updated and sent to the families Don with the subject: Family Member Eliminated & Current Family List – with current player points and family points totaled.

All families start with 50 Points & All Mafia Players start with 0 Points. The following roles are established by the families Don before the game start.

Remember! You can't make kills or get points at Safe Zones -
Read the Rules!

Mafia

Roles:

Mafia – All Players start as Mafia. Mafia Players can Kill or be Killed.

  • Player Value: 2 Points
  • Family Value: 2 Points
Innocent – Once killed you become an innocent.
  • Innocents no longer have the ability to kill but still act as a member of your family.
Dons – Heads of household. 9 Dons are in the game.
  • On November 27th, 2010 Don’s can appoint two Innocents who are in their family as new Active Henchmen. Must send e-mail to president@fwsds.org. On the First Day of Each Month Don's can appoint/restore two Innocents as Mafia Players again, allowing them to bring some players back from the dead.
    • Player Value: 9 Points
    • Family Value: 15 Points
Henchmen: Each household can have 4 Henchmen.
  • Special: Henchmen have two lives. 24 Hours after being killed they will come back with their second life.
    • Player Value: 6 Points
    • Family Value: 10 Points
Assassin: Families can have 1 Assassin.
  • Assassins who kill any Mafia Player gain 5 extra family points.
    • Player Value: 2 Points
    • Family Value: 15 Points
Loved Ones: Each household can have 3 Loved Ones.
  • Loved Ones are family members who are loved by the community. The death of a Loved One brings a negative impact on your family.
    • Player Value: 2 Points
    • Family Value: Negative 4 Points
Witness Protection: Mafia 2010 Has 3 Players in Witness Protection.
  • Identities will be made known on the Mafia Home website one at a time on Oct. 29th, Nov. 26th, & Dec. 24th.
    • Player Value: 16 Points
    • Family Value: 12 Points

Special:

  • Cool Kills: When you send your e-mail about a kill, detail what happend and maybe you'll get extra points.
    • Cool Kill: +2 Points Player Value
    • Really Cool Kill: +5 Points Player Value
  • Family Feud: Check out your family description – if it indicates your in a feud with another family – you may get extra points for the kill.
    • Family Feud Player: +3 Points Player Value
    • Family Feud Family: +3 Points Family Value
  • Bad Blood, the Alliance: Watch out if your family has an alliance with another family – you may lose some family points for the kill.
    • Bad Blood Family: Negative 5 Points Family Value

Fun Free Safe Event:

Mafia 2010 is played for free and for fun by Swing Dance organizations in D/FW. It is played to encourage socializing of the three groups.

Organized Crime - American Mafia

Keeping a relatively low profile, the national organized crime syndicate received little interference from the FBI, headed by J. Edgar Hoover (1895–1972). Fearing a poor showing against the underworld, Hoover chose not to battle organized crime. Hoover insisted the mob did not exist in the United States. Organized crime grew and prospered across the country.More…

AP

Before their arrest, Charles "Lucky" Luciano and his allies were at the top of the New York crime scene.

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